About

I'm a software engineer who works on game development part time. I teach game development (on gamedev.stackexchange.com and lynda.com). I'm always working on something, and I'll post updates here. Let me know if there's a game development topic you want to know more about, I probably know the answer, or at least where to get one.

Sunday, July 1, 2012

Role of systems in entity systems architecture


In lieu of a blog post, a long winded answer about systems in entity/systems architectures. Age of goblins implements a entity systems architecture.

No comments:

Post a Comment